Hasbro HAS +0% desire to invigorate the Beyblade brand whilst the franchise comes to the 3DS for the very first time with Beyblade Evolution. The game supplies a simulation of the toy experience along with adding augmented reality and 3D visuals.
I’ve spent the past week playing, researching and discussing Beyblades. If you’ll excuse a pun, my head is spinning. These are the toy tops that rose to fame before my children were of an age to savor them. Consequently we’re playing catchup and it’s no mean feat piecing the annals together. It has all been triggered while there is a brand new Beyblade game coming to 3DS soon, Beyblade Evolution. It supplies a simulation of the toy experience along with adding augmented reality and 3D visuals.
Running through this complex web of anime TV series, toy-line and video-game is just a simple technological leap – customizable battling spinning tops. Not unlike Skylanders Swap Force, players can mix and match the various elements of their tops to change behavior before “ripping” them into spinning action in a plastic stadium. The last top standing wins.
The technology behind these tops has created through the years, much as we see Skylanders doing today.To fully understand the fascination here we should trace a the annals of how a franchise has evolved.
It started with the original Beyblades series and related Basic System plastic tops. Then, Beyblade V Force introduced the Magnacore System that added attracting or repelling magnets to the tops. The following season, Beyblade G came along with Engine Gear System tops that incorporated clutched secondary gears for added tactics.
Then after a break of some six years Beyblades returned with Beyblade Metal Fusion, which as its name suggests marked the go on to the Hard Metal System. With the combinations racking up the tops gained a naming system to recognize each combination. Then came Beyblades Metal Masters with their Extreme Top System of lights, sounds and other attack features. More varied motions, Infra Red controlled boosts and even pop-out weapons feature in these tops.
The newest season, Beyblade Metal Fury then added the 4D System incorporating different materials and a hybrid wheel. This not only introduced more ways to customize your Beyblades but in addition a brand new way to mention them, incorporating the more variance in the fusion wheel. The following evolution will arrive this autumn with Beyblade Shogun Steel that incorporates battle figures sat above the tops each with various abilities and characters.
This evolution of show and toys was equally flanked by some video-games. The first series had Beyblade Let it Rip on the PlayStation 1, then V Force on GameCube, G Revolution on GBA. By the full time we arrive at the relaunch the DS has gone out and offered Metal Fusion and Metal Masters releases in both normal and collectors edition with exclusive Beyblade toy.
This all brings us to the overall game at your fingertips, Beyblade Evolution that bridges the gap between Metal Masters, Metal Fury and the new Shogun Steel series. Oahu is the first game on the 3DS hardware and represents significantly more than a small advancement in several ways.
That is significant for a casino game that emulates a real-world physical spinning battle since it now offers fully simulated outcomes with various parts of every Beyblade coming into effect in realtime on the 3D screen and via augmented reality in your kitchen floor.
It wasn’t until I saw the overall game in the hands of my kids so it dawned on me just what a game-changer this is. Not just does it then add realism to the experience but it also creates a one-to-one relationship between the in-game and real-world tops.
My children, being quite new to the craze and surviving in the UK where Beyblades didn’t get as popular as in the States, were still building their collection. The 3DS game will enable them to experience virtual versions of the Beyblades before buying the physical product. That is not just a large amount of fun but may also help them identify the most effective Beyblades to pay their money on.
Surrounding this central top-battling mechanic, the overall game supplies a story mode that takes the gamer through some tournaments with the aim of winning among the new Shogun Steel Beyblades. Alongside this are local and Wi-Fi battles where players pit their customized tops against one another. Then there is an augmented reality mode that further underlines actuality link by enabling players to play battles in and around their house with the virtual AR cards and 3DS camera.
Even with this particular early look at Beyblade Evolution it looks pretty impressive. Provided Hasbro can generate enough playground interest in the physical product this might well be described as a surprise hit on the 3DS later this year.